FANDOM


<SFSARRAY key="backdrop_data">
	<SFSOBJECT key="">
		<INT key="backdrop_id" value="0" />
		<INT key="cost_coins" value="0" />
		<INT key="cost_diamonds" value="0" />
		<STRING key="description" value="BACKDROP_STAGE01_BD01_DESC" />
		<SFSOBJECT key="graphic">
			<STRING key="file" value="stage01_backdrop01.bin" />
			<STRING key="lighting" value="stage01_lighting01.bin" />
			<STRING key="store" value="Store" />
		</SFSOBJECT>
		<INT key="initial" value="1" />
		<INT key="island_id" value="1" />
		<LONG key="last_changed" value="3483448280 320" />
		<INT key="level" value="0" />
		<STRING key="min_server_version" value="0.0" />
		<STRING key="name" value="BACKDROP_STAGE01_BD01" />
		<INT key="view_in_market" value="1" />
	</SFSOBJECT>
	<SFSOBJECT key="">
		<INT key="backdrop_id" value="1" />
		<INT key="cost_coins" value="1000" />
		<INT key="cost_diamonds" value="0" />
		<STRING key="description" value="BACKDROP_STAGE01_BD02_DESC" />
		<SFSOBJECT key="graphic">
			<STRING key="file" value="stage01_backdrop02.bin" />
			<STRING key="lighting" value="stage01_lighting02.bin" />
			<STRING key="store" value="Store" />
		</SFSOBJECT>
		<INT key="initial" value="0" />
		<INT key="island_id" value="1" />
		<LONG key="last_changed" value="3483448280 320" />
		<INT key="level" value="10" />
		<STRING key="min_server_version" value="0.0" />
		<STRING key="name" value="BACKDROP_STAGE01_BD02" />
		<INT key="view_in_market" value="1" />
	</SFSOBJECT>
	<SFSOBJECT key="">
		<INT key="backdrop_id" value="2" />
		<INT key="cost_coins" value="0" />
		<INT key="cost_diamonds" value="10" />
		<STRING key="description" value="BACKDROP_STAGE01_BD03_DESC" />
		<SFSOBJECT key="graphic">
			<STRING key="file" value="stage01_backdrop03.bin" />
			<STRING key="lighting" value="stage01_lighting03.bin" />
			<STRING key="store" value="Store" />
		</SFSOBJECT>
		<INT key="initial" value="0" />
		<INT key="island_id" value="1" />
		<LONG key="last_changed" value="3483448280 320" />
		<INT key="level" value="13" />
		<STRING key="min_server_version" value="0.0" />
		<STRING key="name" value="BACKDROP_STAGE01_BD03" />
		<INT key="view_in_market" value="1" />
	</SFSOBJECT>
	<SFSOBJECT key="">
		<INT key="backdrop_id" value="4" />
		<INT key="cost_coins" value="0" />
		<INT key="cost_diamonds" value="0" />
		<STRING key="description" value="BACKDROP_STAGE02_BD01_DESC" />
		<SFSOBJECT key="graphic">
			<STRING key="file" value="stage02_backdrop01.bin" />
			<STRING key="lighting" value="stage01_lighting01.bin" />
			<STRING key="store" value="Store" />
		</SFSOBJECT>
		<INT key="initial" value="1" />
		<INT key="island_id" value="2" />
		<LONG key="last_changed" value="3483448280 320" />
		<INT key="level" value="0" />
		<STRING key="min_server_version" value="0.0" />
		<STRING key="name" value="BACKDROP_STAGE02_BD01" />
		<INT key="view_in_market" value="1" />
	</SFSOBJECT>
	<SFSOBJECT key="">
		<INT key="backdrop_id" value="5" />
		<INT key="cost_coins" value="2500" />
		<INT key="cost_diamonds" value="0" />
		<STRING key="description" value="BACKDROP_STAGE02_BD02_DESC" />
		<SFSOBJECT key="graphic">
			<STRING key="file" value="stage02_backdrop02.bin" />
			<STRING key="lighting" value="stage01_lighting01.bin" />
			<STRING key="store" value="Store" />
		</SFSOBJECT>
		<INT key="initial" value="0" />
		<INT key="island_id" value="2" />
		<LONG key="last_changed" value="3483448280 320" />
		<INT key="level" value="13" />
		<STRING key="min_server_version" value="0.0" />
		<STRING key="name" value="BACKDROP_STAGE02_BD02" />
		<INT key="view_in_market" value="1" />
	</SFSOBJECT>
	<SFSOBJECT key="">
		<INT key="backdrop_id" value="6" />
		<INT key="cost_coins" value="0" />
		<INT key="cost_diamonds" value="15" />
		<STRING key="description" value="BACKDROP_STAGE02_BD03_DESC" />
		<SFSOBJECT key="graphic">
			<STRING key="file" value="stage02_backdrop03.bin" />
			<STRING key="lighting" value="stage01_lighting01.bin" />
			<STRING key="store" value="Store" />
		</SFSOBJECT>
		<INT key="initial" value="0" />
		<INT key="island_id" value="2" />
		<LONG key="last_changed" value="3483448280 320" />
		<INT key="level" value="18" />
		<STRING key="min_server_version" value="0.0" />
		<STRING key="name" value="BACKDROP_STAGE02_BD03" />
		<INT key="view_in_market" value="1" />
	</SFSOBJECT>
	<SFSOBJECT key="">
		<INT key="backdrop_id" value="8" />
		<INT key="cost_coins" value="0" />
		<INT key="cost_diamonds" value="0" />
		<STRING key="description" value="BACKDROP_STAGE03_BD01_DESC" />
		<SFSOBJECT key="graphic">
			<STRING key="file" value="stage03_backdrop01.bin" />
			<STRING key="lighting" value="stage01_lighting01.bin" />
			<STRING key="store" value="Store" />
		</SFSOBJECT>
		<INT key="initial" value="1" />
		<INT key="island_id" value="3" />
		<LONG key="last_changed" value="11072 0" />
		<INT key="level" value="0" />
		<STRING key="name" value="BACKDROP_STAGE03_BD01" />
		<INT key="view_in_market" value="1" />
	</SFSOBJECT>
	<SFSOBJECT key="">
		<INT key="backdrop_id" value="9" />
		<INT key="cost_coins" value="25000" />
		<INT key="cost_diamonds" value="0" />
		<STRING key="description" value="BACKDROP_STAGE03_BD02_DESC" />
		<SFSOBJECT key="graphic">
			<STRING key="file" value="stage03_backdrop02.bin" />
			<STRING key="lighting" value="stage01_lighting01.bin" />
			<STRING key="store" value="Store" />
		</SFSOBJECT>
		<INT key="initial" value="0" />
		<INT key="island_id" value="3" />
		<LONG key="last_changed" value="11072 0" />
		<INT key="level" value="18" />
		<STRING key="name" value="BACKDROP_STAGE03_BD02" />
		<INT key="view_in_market" value="1" />
	</SFSOBJECT>
	<SFSOBJECT key="">
		<INT key="backdrop_id" value="10" />
		<INT key="cost_coins" value="0" />
		<INT key="cost_diamonds" value="20" />
		<STRING key="description" value="BACKDROP_STAGE03_BD03_DESC" />
		<SFSOBJECT key="graphic">
			<STRING key="file" value="stage03_backdrop03.bin" />
			<STRING key="lighting" value="stage01_lighting01.bin" />
			<STRING key="store" value="Store" />
		</SFSOBJECT>
		<INT key="initial" value="0" />
		<INT key="island_id" value="3" />
		<LONG key="last_changed" value="11072 0" />
		<INT key="level" value="20" />
		<STRING key="name" value="BACKDROP_STAGE03_BD03" />
		<INT key="view_in_market" value="1" />
	</SFSOBJECT>
</SFSARRAY>

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